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AI Insights · Timothy · January 2021

Q4 2020 Round-Up: Top Platformer Games in the UK

A Sensor Tower analysis reveals the performance trends for the top platformer games in the UK during the fourth quarter of 2020. Downloads and active user data show varying patterns among leading titles.

Q4 2020 Round-Up: Top Platformer Games in the UK

As the year 2020 wrapped up, the platformer games category saw significant activity on the unified platform in the United Kingdom. Here's a breakdown of the top five games' performance, based on data from Sensor Tower.

Voodoo, a publisher from France, had two major titles in the top rankings: Roof Rails and Stair Run. Roof Rails saw its downloads peak at 238K in late November before gradually declining to 137K by the end of December. The weekly active users followed a similar trend, peaking at 362K in late November and settling at 328K by the year's end. Revenue for the game showed a slight fluctuation but remained relatively stable, ranging from around 300K to 400K USD in the weeks observed.

Stair Run experienced a significant drop in downloads from 193K in mid-October to about 29K at the end of December. Its weekly active users mirrored this trend, with a peak of 359K in mid-October and a decline to 99K by the end of December. The game's revenue figures were modest, hovering around 10K to 20K USD during the quarter.

Subway Surfers, from Danish publisher Sybo Games ApS, showed more resilience in downloads, with numbers fluctuating around 40K to 90K throughout the quarter. The game's weekly active users reflected a slightly declining trend, starting at 1.4M in late September and ending at 972K in late December. Revenue saw some peaks and valleys, with notable increases in mid-December reaching over 10K USD.

SUPERSONIC STUDIOS LTD, an Israeli publisher, had Join Clash in the mix, which saw downloads peak at 73K in late December after a steady increase from 35K in early December. The weekly active users for Join Clash showed an upward trend, culminating at 349K in the week of December 21st before a slight dip to 344K in the final week of the year. Revenue for Join Clash was on an upward trajectory, ending the year with 274K USD in the last week of December.

Lastly, Voodoo's Cube Surfer! had a varied quarter. The downloads saw an initial decline from 59K in mid-October to 23K in early November, followed by a rise to 71K by the year's end. Weekly active users for Cube Surfer! experienced a slight decrease from 460K in mid-October to 423K in late December. The game's revenue displayed a modest increase towards the end of the quarter, reaching 131K USD in the final week of December.

For more detailed insights and data on app performance, Sensor Tower provides a comprehensive analysis platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021